Of all the film series, video game
series, book series, or show series finales out there, I don’t think any of
them have spawned as much outrage and controversy as the ending to Mass Effect 3. To call it a disappointment would be an
understatement to a lot of people, as it damn near destroyed BioWare’s
credibility due to various things, including a huge number of plot holes, a
limit of three alternate endings that were essentially the same with only a few
slight differences that were hardly noticeable, and an entire advertising
campaign that effectively said this wasn’t going to happen. This immediately launched thousands, if not
hundreds of thousands, of angry letters, pissed off videos on YouTube,
complaints to the Federal Trade Commission and an entire community movement
dedicated to getting a new ending to the game that actually made more
sense. This organization sent emails,
had people record videos, and sent BioWare red, green and blue cupcakes to show
their anger towards the game’s ending and even raised money for charities and
even created a new one in the process.
What
exactly happened between those promises and the release date, we can only
speculate. Some people think that
BioWare just got greedy and was trying to make the most open ended ending they
could for DLC. Other’s think that E.A.
got their claws into it and forced Casey Huston’s, (lead developer of the game)
hand while others think it was just bad writing and others thought it was part
of something grander known as the Indoctrination Theory, (although in my
opinion that whole thing was just fans overanalyzing the games in an attempt to
find something better than what they got).
But
after about a month of this all the hate mail, angry videos and conspiracy
theories, BioWare officially announced the Extended Cut, which they promised
would bring more closure to Shepard’s story at no cost to the fans. Like a lot of other fans, I was
skeptical. It’s very rare that you’ll
find a company in the entertainment business admit that they’ve made a mistake,
much less one that is part of the evil empire of game developers. It also didn’t help that they firmly stated
that they weren’t going to change the ending so much as “expand” on it with no
new alternate endings. But I waited in
eager anticipation all the same, keeping a hold of my copy of Mass Effect 3, hoping against hope that
this “expanded” ending would be worth the 100+ hours I put into this
trilogy. And just the other day, the
Extended Cut was released and that is our subject for the day. Needless to say, this post will contain
spoilers for the game as well as a few for the Extended Cut if you care. So does the Extended Cut magically fix all
the problems the ending had, re-open an old would and pour salt on it, or does
it fall somewhere in between? Well, here
is my opinion on it.
Now,
this extended cut does have problems and I would be lying if I said they didn’t
bother me but starting with what they got right, they knocked it out of the
park. In this extended cut most, (if not
all), of the underlying problems and major plot holes are gone. Here, the Mass Relays are only partly
damaged, (not destroyed), and the galaxy hasn’t been thrown into a dark age the
way they implied it would in the original ending and this eliminates so many
questions fans had after the original credits rolled and to a certain extent
that alone makes the extended cut worth playing though. But that’s not all. They actually give a good explanation as to
why the Normandy was making a Relay jump when the Crucible was going off. The explanation as to why Shepard was alone
in his final push to the Citadel was more than a little half-assed and way too convenient
but I’ll take it and it’s better than what they had before, (nothing).
Unfortunately,
they still have the StarChild and his…less than mind blowing explanation for
the Reapers’ existence but I expected that.
However he does better explain how he and the Reapers came to be, and
the actual explanation seems to imply that he was an AI that made…shall we
say...a very disturbing decision concerning the problem of organics and
synthetics which I actually thought was pretty clever. He also gives better explanations as to what
the final decisions entail; what exactly will happen and how it will affect the
galaxy, which brings me to my next point, the choices.
Now,
BioWare said from the beginning that additional ending would not be included in
this cut so I didn’t expect them and we didn’t get them. What we did get, however, were radically
improved versions. I mean, they took these
endings that were essentially nothing and made them into something and, in this
regard, gave more than I ever expected, specifically with “Control” and “Synthesis”
endings. The “Control” ending was just
badass and is really just a joy to watch.
It’s almost as if Shepard has become the unofficial lord of the galaxy
with his control over the Reapers declaring himself the Guardian of the Masses
and is just such a delight to watch. I
don’t know why but something about it just brings a massive grin to my
face.
Then
we have the “Synthesis” ending. Now from
the beginning, (and I know I’m probably a minority on this), I actually thought
the Synthesis idea was really cool. Yea
people have complained that it is kind of a betrayal of the characters’ moralities
but, in my opinion, this is an idea kind of transcends that. I mean, we’re talking about the final
evolution of all life in the galaxy and not over whether or not to use your
enemy’s technology for your own benefit.
But that’s an argument I’ll have privately with other fanboys another
time. As far as the ending itself goes,
it’s clear that this was the ending BioWare put the most effort into and one
could easily make the argument that this is the best of the endings. It shows the galaxy essentially entering a
kind of Pax Romana with all kinds great things happening and even greater
things promising to come. But it also
really tugs on the heart strings and makes you feel the full loss of all that
was sacrificed and to me that is the essence of what a good ending is.
Each
ending also gives us an Epilogue of sorts essentially telling us what became of
the galaxy after the final decision was made that. Unfortunately most of this consists of still
images of things like Wrex holding his new born baby or Zaeed chilling on a
beach. While this is better than what we
had before and do change depending on your actions throughout the game, I was
honestly hoping for something more along the lines of what we got in the Witcher 2: Enhanced Edition Epilogue. But it is still better than what we had
before, (again, nothing).
But
as I said before, the ending still has some glaring problems. For starters, the Destroy Option comes off as
really weak, especially compared to the other two. The Star Child thing just makes it so clear
that there will be major consequences for this course of action and they don’t
really expand on it in the Epilogue, other than not showing the Geth and EDI in
it. It basically takes the Halo/Gears
3 rout and says we won, they lost and our hero is still alive. Very underwhelming and it’s clear that the
developers probably didn’t care that much about this ending.
Speaking
of which their actually is a fourth ending where you shoot at the Star Child,
(essentially telling him to go fuck himself), which results in the cycle
continuing, (the Reapers win), but again this is something that they don’t
really expand on. They don’t show all of
your friends and loved ones being wiped out by the Reapers which would have
been awesome. Instead, it’s just implied
that the next cycle succeeded where you failed and was just a waist of a fourth
option in my opinion.
We also have that all too convenient
arrival of the Normandy and Harbinger doesn’t shoot at it for some reason,
(they really wrote themselves into a corner on that one), which is something
that I know every fan will bring up. And
again, the Epilogue could have been a lot better. And of course we still have the two major
problems of the ending; the limited number of choices and the explanation that
the Star Child gives. Even though the
Star Child better explains his and the Reapers’ existence it’s still pretty
underwhelming and they could have come up with something so much better. Heck, I’ve even heard fan theories regarding
it that were better and in the process explained why the Mass Relays had to be
destroyed. But it is what it is. And again, the number of choices you have were
b.s., and it still pisses me off that BioWare promised that we would get more
choices in all their promotion of the game before it was released.
So, has the Extended Cut magically
fixed everything? No. Has it opened up a new wound and poured salt
in it? No. I think that this one has kind of reached
some kind of middle ground. Fan reaction
thus far seems to be kind of mixed, with some people satisfied with what they
got and other still hating it and that’s the way it will probably always
be. As I’ve said many times, finales
inevitably disappoint and unless BioWare made endings that catered to
everyone’s wishes the current reaction was going to be the best case scenario.
Personally, I really like the Extended
Cut. Does it have problems? Yes.
But for me the good outweighs the bad.
The galaxy is no longer in a stupid dark age and most of the plot holes
have been filled and we do have some idea of what will happen to this universe
after the credits roll. And in all
honesty, that’s all I was asking for and all I expected to get. But the way they expanded on the “Control”
and “Synthesis” endings blew my expectations out of the water. The Control ending was like a more badass
version of the ending of 2001: A Space
Odyssey novel and it just fills me with glee. The Synthesis ending I just love and feel
that it’s a prime example of how endings should go; something that has several
notes of triumph and victory but still knows how to pull on the heart strings
with tragedy and sorrow. But that’s just
my opinion and if yours differs you free to have it and that’s all I have to
say on the matter.
But
despite what other people may think of the ending, at the very least this
proves that fans do have some measure of control over the franchises that they
love. The existence of this cut alone
proves that BioWare does care about its fans and is willing to address what
they consider to be wrong. Will this
completely restore BioWare’s reputation?
No. It will probably take a great
Dragon Age game for that to
happen. But at the very least this has
restored a great deal of my faith in the company and hope that they haven’t completely
become part of E.A. Games. To BioWare I say
keep fighting those guys and make sure that the old BioWare stays alive and
thank you for showing that you cared enough about us to give us this Extended
Cut. Now if only we could get George
Lucas to stop screwing with the original Star
Wars Trilogy, get a better writer and director to remake the prequels, keep
Transformers and Teenage Mutant Ninja Turtles away from Michael Bay, and get Capcom
to stop their day one DLC and disk locked content practices, all will be well
in the universe. So until next time this
is the Illusive One signing off.